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History

As we all know, the reason the 'Porter brings people to the City is to replace the police department. Since the the game's opening, it has been painstakingly rebuilt through a lot of hard work by both Imports and natives. Despite their best efforts, the loss of tens of thousands of people wasn't and isn’t something an organization completely rebounds from in just a few years. Imports come and go, some go bad, some of the bad go good and there will always be openings for new recruits.

Current Strength

The City Police Department remains understaffed and suffers from a serious experience deficit, as most of the new generation of police officers don’t have the experience of the missing veterans to draw upon. In real life, the NYPD has a strength of about forty one thousand officers, counting auxiliaries. Between new trainees, transfers from other departments, and old cops coming out of retirement, the new City Police Department has been brought back up to about 85%, or thirty-three thousand officers.

It is important to note that this does not translate into the new force being 85% as effective as its predecessor. The courage and integrity of the new officers cannot be faulted; these are people who voluntarily joined an organization that was recently wiped out, and which has to take on supervillains and reality-warping events. However, problems with organization, equipment shortages and lack of experience combined with the frequently unprecedented challenges involved with policing a City of superhumans means that there is often only so much native officers can accomplish. This is where the Imports come in.

Import Involvement

There is always a niche to be filled by superheroes and other Import crimefighters in keeping the City safe. Imports still play a leadership role in the force, especially when responding to extraordinary crises or pursuing Import suspects. In fact, it was only in 2011 when a native officer took charge of the City’s police, current NPC Commissioner Roberta Hernandez.

By now the police force is used to the role superheroes play in the City, and it's standard policy to cooperate with them to a point. Superhero activity isn't prosecuted as long as their methods aren't too extreme, and suspects apprehended by heroes can be successfully tried and convicted. There is an NPC police unit dedicated to handling suspects detained by superheroes and following up on their cases to make sure the evidence can stand up in court- when an unconscious mugger is dropped off, they track down the victim to secure their testimony for the trial, for instance. The activities of this unit can be handwaved or assumed however necessary.

NPC Police Play

When it comes to playing with NPC officers, they can generally be controlled like any other NPC, although there should be communication with copcast when something happens that would be of notice to their characters or affect the force at large, such as officers dying or being corrupt.

Getting Arrested

If a character is arrested by the police, they generally end up in the ‘Superjail’ facility for Import criminals, previously run by the Red Queen. Depending on their actual or proven mental state, they could also end up in the Norman Osborn Hospital for Psychiatric Evaluation (NOHoPE). NOHoPE is it's own institution run independent of the C&C Police Cast, but the Superjail is run as a subsidiary of the Police Cast. More information on the Superjail, including what happens if your pup is arrested, can be found HERE.
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